Name: Trey
Sex: Male
Species: Human
Height: 6'0
Weight: 180 lbs
Age: 23 (Birthday: March 1st)
Hair Color: Blonde
Eye Color: Green
Skin Color: Tan
Personality: Trey is a calm, well-mannered person. He gives advice to his comrades in Class Zero but he is very chatty and tends to talk a lot. Except on the battlefield.
Weakness: Talking too much
Profession: Student, member of Class Zero
Weapons: Bow
Armor: School uniform
Items:
Skills: Archery, Miltary, Reconnaissance, Leadership, Tracker
Picture:
Stats:
Fighting: Excellent
Agility: Excellent // Amazing with bow
Strength: Excellent
Endurance: Excellent
Reasoning: Remarkable
Intuition: Excellent
Psyche: Remarkable
Hit Points: 80
SP: 80 ( regains 2sp / round of combat )
Mana: 80
Trey uses a bow in battle. Having the farthest range in Class Zero, his shots are quick and accurately deadly and he is able to exploit the Kill Sight function in battle. He is slower than Cater and faster than King. Unlike Cater however, he is able to move while aiming with his bow.
Trey could make use of barriers to cover him whilst he fires at enemies, he also has a skill that allows him to drain the HP of his foes while increasing Kill Sight chances.
Spells / Special Abilities:
Arrow Shower
Cost: 10SP
Uses: Agility
Description: Multiple arrows rain down from the sky, dealing damage to enemies. Targets up to three opponents. Damage is their normal bow damage, ranged type..
Freeze Shot
Cost: 15SP
Uses: Agility
Description: Multiple arrows fall from the sky, dealing damage to enemies. Targets up to three opponents. Damage is their normal bow damage, ice type. On a red roll or opponent botch, the opponent is frozen; next attack is a guaranteed hit.
Burst Area - Trey creates a magic zone which drains enemies HP and increases "Kill Sight" chances.
Grand Train - An even more powerful magic zone that heavily drains enemies HP and grants greater "Kill Sight" chances.
Arrow Dynamite - Plants an explosive on the enemy that will explode after a certain amount of time.
Snipe Mode - Allows for aiming at a distant enemy.
Hit & Shield - Deals damage while also creating a wall of fire.