Name: Axel Radley
Sex: Male
Species: Human
Height: 5'11"
Weight: 170 lbs
Age: 22
Age in appearance: 22
Hair Color: Black
Eye Color: Blue
Skin Color: White
Personality: Axel is the consumate thrillseeker, and loves speed. He has no qualms with living on the edge when the situation calls for it, and every race is enjoyed to the fullest.
Weakness: There is a certain level of hubris that comes with a man of Axel's reputation.
Profession: Racer
Weapons: Fists, E-Pulse
Armor: Kinetic Suit - Axel's racing suit with a Fantastic top speed(75 mph). Armor-wise, functions as a Kevlar Armored Uniform.
Items:
Skills:
Driving(+1 CS)
Martial Arts A(+1 CS to Fighting when opponent is unarmed as well)
Martial Arts D(+1 CS to 'grapple' attempts ( to Fighting for grabbing and holding an opponent, and also to Strength for holding them once you have them ))
Performer(A juggler, dancer, singer, and more apply under this skill. +1 CS to the stat used for that skill.)
Streetsmart(Knows where to get information, how to get less then legally obtained items, how to speak to gangs.. may know someone in various criminals groups or even be in one. +1 CS to reasoning when dealing with them.)
Languages: English/Common
Description and/or Picture:
Stats:
Fighting: Excellent
Agility: Fantastic
Strength: Very Good
Endurance: Excellent
Reasoning: Very Good
Intuition: Marvelous
Psyche: Very Good
Hit Points: 90
Stamina Points: 72
Mana: 55
Spells / Special Abilities:
Electric Pulse
Cost: 7 MP
Uses: Agility
Description: Fires an electrical pulse that functions as a Thunder spell, dealing Psyche -4CS damage. When used on a mechanical target, roll 1d100; the target is stunned on a 51+.
Boost
Cost: 10 MP
Uses: Psyche
Description: Increases Axel's top speed & dodging by +1 CS. Any crash-related damage at this speed is boosted by +1 CS. Duration is 1 round on a white, 2 on a green, 3 on a yellow. A red is 3 rounds and an additional +1 CS to all factors above.
Super Boost
Cost: 20 MP
Uses: Psyche
Description: Increases Axel's top speed & dodging by +2 CS. Any crash-related damage at this speed is boosted by +2 CS. Duration is 1 round on a white, 2 on a green, 3 on a yellow. A red is 3 rounds and an additional +1 CS to all factors above. Usable once per day.