Name: Tamamo-no-Mae Edokawa
Sex: Female
Species: Yokai, Nine-Tailed fox
Height: 5' 8"
Weight: 120
Age: 163
Age in appearance: 16
Hair Color: White with red highlights
Eye Color: Heterochromia, reddish-yellow and reddish-orange
Fur Color: White with red on the tips of her tails.
Personality: Tamamo is... a brat. Being the daughter of a highly influential nine-tailed fox has given her a superiority complex and tends to look down on others, even those more mature than her. That being said, she doesn't ACUTALLY wish anything bad on anyone as she knows one day she will be filing her mother's shoes as a political leader. She strives to be the most powerful and popular person on the island.
Weakness: Despite being a nine-tailed fox, she only has two. This is a point of contention for her and she's very sensitive about missing the seven others. She knows that she gains a new tail every hundred years but she's constantly looking for ways to gain them quicker, wanting to become a full nine-tailed fox as quickly as possible.
Profession: Student
Weapons: N/A
Armor: N/A
Items:
Tarot deck - A deck of tarot cards made of a durable parchment paper. The art was painted with a magical ink and the images shimmer and move. The deck was passed down from generation to generation. It's unknown who was the first in her family to acquire the deck.
Skills:
Student - +1 CS to Reason for learning. Typically only used for school tests and exams.
Oratory - An excellent public speaker, motivator, or anchorman. Depending on the situation can apply to either Reasoning or Psyche.
Tarot - Tamamo can accurately predict the future using her cards. The future, however, is constantly changing so her readings don't always come to pass.
Mystic and Occult Lore - +1 CS to reasoning for researching or understanding magic and demonic or angelic histories, including telling which is truth and which is fiction.
Languages:
Common, Yokai, Demon.
Stats:
Fighting: Gd (10)
Agility: Ex (20)
Strength: Pr (4)
Endurance: Ex (20)
Reasoning: Ex (20)
Intuition: Ex (20)
Psyche: Fa (35)
Hit Points: 54
Stamina Points: 65
Mana: 75
Spells / Special Abilities:
Fox Fire
Cost 5 MP / orb
Uses: Psyche
Description: Tamamo can create small floating spirit orbs of varying colors. These orbs can charm others into following them but their effect is a bit weak. Targets need to roll a green to resist their pull. Does not effect currently anyone with excellent or higher psyche.
Create Illusion: Tamamo can create illusions to confuse enemies. She can create up to five illusions and can range from copying herself to monsters of varying sizes. Illusions do not cause or take damage and last as long as her magic holds up.
Shapeshift 1:
Cost: 5 MP, plus 2 SP per round
Uses: None unless contested, then Psyche
Description Tamamo can alter her form from a fox form to human form. If she reaches 0 SP she will revert back to her human form, if there is room to do so. If there is not she risks being trapped in that form for an indefinite amount of time, GM discretion.
Shapeshift 2:
Cost: 5 MP plus 5 SP per round
Uses: None unless contested, then psyche
Description Tamamo can even make herself look like another object to hide from enemies. She dos this by placing a leaf on her forehead head and concentrating. the object can not be smaller then her fox form and no larger then her human form. In addition, her weight will always be between her fox and human form. If she reaches 0 SP she will revert back to her human form, if there is room to do so. If there is not she risks being trapped in that form for an indefinite amount of time, GM discretion.
Circle of Flames
Cost: 5MP
Uses: None
Description: Creates a ball of flame that be used to illuminate the immediate area around the party. Care must be taken not to use this in any area with flammable materials or gasses! Can create one ball of flame times maximum circle known, allowing for more then one direction to be seen at a time. At fourth circle, the circle of flames around the party become non-flammable.
Extinguish Flame
Cost: 5MP
Uses: None unless resisted, then Psyche
Description: Caster gestures at a object on fire, no larger then a tree. The fire is extinguished. This will not remove damage or burns done from the flame previous to the spell being cast but prevents any further damage.
Control Fire
Cost: 10MP
Uses: Psyche
Description: Can alter the path of a fire. At lower circles this can be used to twist flames into various shapes for entertainment purposes. It can also be used to keep a room safe inside a house or building, and at higher ranks can even affect the path of a forest fire. There must be something burnable in the path you direct the fire ( you cannot, for example, tell a fire to march into the ocean ). You can also change the color of the fire ( cosmetic effect only ).
Flare
Cost: 10 MP
Uses: Psyche
Description: Creates a large blast of light in front of two opponents. Targets roll agility or intuition, whichever is lower. If the spell is successful, target is stunned for 1 round or until they get struck.
Regenerate
Cost: 10mp
Uses: Psyche
Description: Causes an organic being to start regenerating their health. Heals 10hp every round. Lasts 2 rounds on a white, 3 on a green, 4 on a yellow. Non-100 crit bonuses apply. This ability can also be used to regenerate severe injuries like loss of a body part. Target must be at full health when used, and most body parts will take 8 hours sleep to regain.
Banish
Cost: 10MP
Uses: Psyche
Description: Does Excellent damage to up to three ( 3 ) non-living creatures in the area ( Heartless, undead, creatures from the shadow realm ). Alternatively, this spell can do Remarkable damage to one non-living creature. Creatures resist with endurance. On a red roll, or any creature that botches ( rolls a 5 of less ) is instantly banished from this plane. Certain monsters can resist this banishment, and only take additional damage.
Biography: Tamamo was born and raised in the demon realm by her mother and father. Her father takes care of the household while her mother is a very influential member of yokai society and a very powerful nine-tailed fox. As such, Tamamo was brought up to be a member of high society and her personality reflects that. She now resides on Fantasy Island and attends the School for the Gifted in order to build her experience by being around people other than the yokai of her realm.