Fantasy Island RPG Forums.
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Forums for the Fantasy Island RPG on esper.net
 
HomeGallerySearchRegisterLog in
Donation Reminder
Nott the Brave EmptyFri Sep 20, 2019 12:42 am by SgtSarros
The site does cost about $75 a year for the picture storage we have and keeping it ad-free when logged in, more if we get rid of ads altogether as some users have wished.

If you wish to help with donations click the link below. Avoid clicking on a custom gif as those are for Pro users of StreamLabs who do not mind paying a monthly fee.

https://streamlabs.com/sgtsarros

Comments: 1
Poll
Search
 
 

Display results as :
 
Rechercher Advanced Search
Latest topics
» Tony Stark - The Invicible Iron Man
Nott the Brave EmptyMon Apr 29, 2024 12:38 pm by darkshade

» Who knows what magic schools:
Nott the Brave EmptySat Apr 06, 2024 5:30 pm by SgtSarros

» The CCG changes
Nott the Brave EmptyWed Apr 03, 2024 2:07 pm by SgtSarros

» Alexander
Nott the Brave EmptyFri Mar 29, 2024 5:44 pm by Tiggs

» Wolverine X Man
Nott the Brave EmptyThu Mar 28, 2024 2:06 pm by Xarat

» Shion Uzuki
Nott the Brave EmptyTue Mar 05, 2024 5:44 pm by Packie

» EsperNet End Of Life -- EDIT Delayed
Nott the Brave EmptyFri Mar 01, 2024 6:21 pm by SgtSarros

» Kaylee the canid drifter
Nott the Brave EmptyFri Feb 23, 2024 9:41 pm by ChromeGadget

» Changed for Kyt
Nott the Brave EmptyThu Feb 22, 2024 12:48 am by SgtSarros

May 2024
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  
CalendarCalendar
Top posting users this month
No user
Top posting users this week
darkshade
Nott the Brave I_vote_lcapNott the Brave I_voting_barNott the Brave I_vote_rcap 
Statistics
We have 34 registered users
The newest registered user is Tim

Our users have posted a total of 1229 messages in 828 subjects
Gallery
Nott the Brave Empty

 

 Nott the Brave

Go down 
AuthorMessage
Tiggs
Elite Member
Elite Member
Tiggs


Posts : 73
Join date : 2018-01-17

Nott the Brave Empty
PostSubject: Nott the Brave   Nott the Brave EmptySun Dec 13, 2020 1:46 pm

Name: Nott
Sex: Female
Species: Goblin
Height: 2'6"(76cm)
Weight: 26lbs
Age: 21
Hair Color: Black
Eye Color: Yellow
Skin Color: Green
Personality: Potential to be erratic and a bit of a kleptomaniac. Despite that, she tries to do good things for others for the time that she has left.
Weakness: Buttons, shiny things. More than anything, is afraid of going into the water.
Profession: Alchemist and thief
Weapons: Dagger and Crossbow
Armor: Dagger(x2), Tinkertop Bolt Blaster 1000
Items: Porcelain mask
Skills:
Weapons Specialist - +1 CS to Fighting or Agility, covering Daggers
Weapons Specialist - +1 CS to Fighting or Agility, covering Bows.
Crime: Grants Stealth, Espionage, Streetsmart, and Lockpicking
Stealth - +1 CS to Agility for moving in shadows or keeping silent to avoid people or sneak up on them. Certain situations may negate this ability.
Espionage - Skilled at 'information acquisition'. Gives stealth and +1 CS to Intuition for searching computers, file cabinets, etc for information.
Streetsmart - Knows where to get information, how to get less then legally obtained items, how to speak to gangs.. may know someone in various criminals groups or even be in one. +1 CS to reasoning when dealing with them.
Lockpicking - +1 CS to agility. Do note some locks cannot be picked.
Herbalism - +1 CS to Intuition to finding herbs, and +1 CS to Reasoning for identifying herbs for various purposes, including but not limited to medicinal or poison making.

Languages: Common, Goblin

Description and/or Picture:
Nott the Brave Nott110

Stats:
Fighting: Excellent
Agility: Remarkable
Strength: Typical
Endurance: Good

Reasoning: Excellent
Intuition: Excellent
Psyche: Good

Hit Points: 66
Stamina Points: 58
Mana: 50

Running Speed: Typical(15mph)
Swimming Speed: Feeble(5mph)


Spells / Special Abilities:
Tinkertop Bolt Blaster 1000: When rolling a critical shot with this weapon, it fires a second bolt(that cannot trigger a third shot, should it also crit. And can only trigger once per round) This second bolt rolls at normal agility, and is fired in lieu of crit damage.

Fury of the Small:
Uses:N/A
Costs: 10 SP
Description: Can be used after rolling to hit. Increases damage by +1 CS to a melee or ranged attack. Can only be triggered once per turn, and not for a Crit's 2nd shot)

Hag's Curse:
Description: Being cursed with the form of a Goblin by a rather powerful Hag, her shape cannot be undone except my an extremely powerful spell or the curse be lifted by the Hag herself. Even a Chaos Wave cannot undo the cursed form.

Mind:
Circle One:
Basic Illusion
Cost: 5MP per person being affected
Uses: Psyche ( If being challenged, typically minor pranks need not be rolled )
Description: Can make those around you see small things that do not exist are not really happening. For this level, examples could be a glass dancing across a table. Or a spoon singing such a high note said glass breaks. Nothing larger then a house cat, and no more then three items at a time. Can include sight and sound. Opponents roll psyche, any yellow roll disbelieves. In addition, trying to grab said illusion will break the illusion.
Special Conditions:
1. Must have at least Typical Psyche to attempt to disbelieve an illusion. Only one attempt is allowed unless the person rolling has at last remarkable psyche, then they can roll every round. Those with amazing psyche or, if the caster has amazing psyche as well, one level higher then the caster, see through the illusion.

Circle Two:
Illusionary Attack
Cost: Varies
Uses: Psyche to contest, normal attack for weapon type
Description: The caster creates an illusionary weapon. Sword, shurikens, handgun, and so forth. Defender rolls normal combat defense. On a successful hit can roll psyche based on the rules below.
Special Conditions:
1. Those who have at least remarkable psyche can roll to disbelieve once per round. Those who have at least Typical psyche can roll to disbelieve once per battle. If you reach 0HP you can roll again to disbelieve or lose consciousness due to the 'shock' of your injuries to your system.
2. This is non-lethal damage. You cannot die from these attacks.
3. The caster can create how much damage the attack does on creation, with the following limits:
- Circle 2: 2MP per hit, Typical damage
- Circle 3: 5MP per hit, Good damage
- Circle 4: 5MP per hit, Excellent damage
- Circle 5: 10MP per hit, Remarkable damage
- Circle 6: 20MP per hit, Amazing damage

Twisting Tongues
Cost: 10 MP
Uses: Psyche
Description: Causes the target to speak in nonsensical phrases made up of a variety of languages. Target cannot speak in any understood form for 1d3 rounds in combat or 10 minutes outside of combat. Any attempted spells to be cast during this time must roll at least a green or automatically fail.

Heartseeker Lvl 1
Cost: 5 SP
Uses: Passive ability
Description: Whenever you fire an arrow at an opponent, if the attack is a critical hit, OR the corresponding defense roll is a botch, the attack is an automatic KO.


Biography:
She was born Veth Smyth in the town of Felderwind in the Dwindalion Empire. She was a halfling girl who grew up being told that she was not pretty, and not brave, coordinated, and not smart. Just..not. She was made fun of quite a bit. Many thought she was strange because she collected things. She had amazing collections of wax seals, scraps of different colored paper, buttons, and fabrics.

She had a number of brothers and their friends often ridiculed her. One day she was playing a game with some of the boys and they dared one of their friends, named Yeza, to give her a kiss. He seemed very nice and he actually seemed to like it. They became very good friends with each other and, as people often do, they got married. He didn't mind her strangeness and she helped him get his apothecary up and running.

He was a brilliant chemist and could make acids, potions, oils, and bleaches for fabrics. She helped him and he took care of her until, eventually, they had a baby boy named Luke. He was a bright boy, very smart. He learned to walk and talk very early. During a particularly rough winter - there wasn't a lot of crops..

There was a river not far from Felderwind that, on the other side of which, held a camp of Goblins. That winter they seemed to become almost ravenous and would raid them, taking more and more until they also took the Brenatto family back to their camp. Whether it was days or weeks, she wasn't sure, but she knew they had to get out of there as Luke was starting to starve.

Yeza wasn't much of a fighter, she knew, and they had to do what they had to do. She told them to run. They ran in the dead of night and..Yeza and Luke weren't fast like her. She'd been chased for much of life by people making fun of her, so she broke off and lead the persuing Goblins away. When they caught up with her, she used a vial of acid that Yeza had given her and she threw it in the face of the one that tried to catch her. The Goblins didn't like that.

They took her back to their camp and apparently the Goblin was something like their leader and had died of his wounds. He had a wife who had brought her to another woman in a hood, her features hidden. Some kind of magic woman. They brought her to the river and they held her under. She could feel the water in her lungs and her ears and her nose..and then nothing.

Until she woke up. She looked upon her hands..the skin..the nails. She looked upon her reflection in the river and saw a Goblin. Not pretty. Not good. ..Just Nott.

Nott was bounced around many different jobs in the goblin clan, eventually becoming the torturer's assistant. Under circumstances that she no longer remembers, she escaped and eventually wound up in jail for stealing cherry wine. It was there that she met a wizard. The wizard used his cat familiar to bring a piece of wire into their cell, which she used to pick the lock. The wizard set the jail on fire with a small cantrip and the two shouted for help, the guards leaving them to their alleged fate and the two walking out together, but then parting ways shortly after.
Back to top Go down
Online
 
Nott the Brave
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Fantasy Island RPG Forums. :: Sheet Submissions, Archives, and NPC Sheets :: Abandoned Sheets-
Jump to: