Name:Sex:Species:Height:Weight:Age:Age in appearance:Hair Color:Eye Color:Skin Color:Personality: Weakness: Profession: Weapons:Armor:Items:Skills:o
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Stats:Fighting: Agility: Strength: Endurance: Reasoning: Intuition: Psyche: Running Speed: Flying Speed: Swimming Speed: Hit Points: ( F + A + S + E ) ( Each form may have a different HP count )
Stamina Points: ( HP + MP / 2 )
Mana: ( R + I + P )
Spells / Special Abilities:A'Reah Weapon Bond
Cost: N/A
Uses: Psyche / None see below
Description: A'Reahn youths have a ceremony done during their teenage years that bond them to their own special weapon. Usually a dagger, short sword or other light weapon. Should they be separated from it, an A'Reah can call the weapon back into their hand if it is within a one-mile range from them, as long as the weapon is not being physically held by another. If it is, both sides roll psyche, the A'Reah must beat the holder's roll to pull the weapon from their hands back to them.
For information about spells in the RP: https://fantasy-island.forumotion.com/f4-schools-of-magic NOTE: You can no t start with any spells beyond circle 3, also the more spells you add the more the sheet will be scrutinized to make sure it is not starting off overpowered.
For information about special abilities in the RP ( note many abilities have prereqs or racial requirements ) :
https://fantasy-island.forumotion.com/t134-special-abilitiesBiography: