Fantasy Island RPG Forums.
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Forums for the Fantasy Island RPG on esper.net
 
HomeGallerySearchRegisterLog in
Donation Reminder
Ivy - Youngest Forest Protector EmptyThu Sep 19, 2019 10:42 pm by SgtSarros
The site does cost about $75 a year for the picture storage we have and keeping it ad-free when logged in, more if we get rid of ads altogether as some users have wished.

If you wish to help with donations click the link below. Avoid clicking on a custom gif as those are for Pro users of StreamLabs who do not mind paying a monthly fee.

https://streamlabs.com/sgtsarros

Comments: 1
Poll
Search
 
 

Display results as :
 
Rechercher Advanced Search
Latest topics
» Tony Stark - The Invicible Iron Man
Ivy - Youngest Forest Protector EmptyMon Apr 29, 2024 10:38 am by darkshade

» Who knows what magic schools:
Ivy - Youngest Forest Protector EmptySat Apr 06, 2024 3:30 pm by SgtSarros

» The CCG changes
Ivy - Youngest Forest Protector EmptyWed Apr 03, 2024 12:07 pm by SgtSarros

» Alexander
Ivy - Youngest Forest Protector EmptyFri Mar 29, 2024 3:44 pm by Tiggs

» Wolverine X Man
Ivy - Youngest Forest Protector EmptyThu Mar 28, 2024 12:06 pm by Xarat

» Shion Uzuki
Ivy - Youngest Forest Protector EmptyTue Mar 05, 2024 3:44 pm by Packie

» EsperNet End Of Life -- EDIT Delayed
Ivy - Youngest Forest Protector EmptyFri Mar 01, 2024 4:21 pm by SgtSarros

» Kaylee the canid drifter
Ivy - Youngest Forest Protector EmptyFri Feb 23, 2024 7:41 pm by ChromeGadget

» Changed for Kyt
Ivy - Youngest Forest Protector EmptyWed Feb 21, 2024 10:48 pm by SgtSarros

May 2024
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  
CalendarCalendar
Top posting users this month
No user
Top posting users this week
No user
Statistics
We have 34 registered users
The newest registered user is Tim

Our users have posted a total of 1229 messages in 828 subjects
Gallery
Ivy - Youngest Forest Protector Empty

 

 Ivy - Youngest Forest Protector

Go down 
AuthorMessage
Xarat
Elite Member
Elite Member



Posts : 91
Join date : 2017-10-14

Ivy - Youngest Forest Protector Empty
PostSubject: Ivy - Youngest Forest Protector   Ivy - Youngest Forest Protector EmptySat Oct 28, 2017 2:07 pm

Name: Ivy
Sex: Female
Species: Unknown
Height: 4'6
Weight:60lb
Age: 18 ( Born July 19th 2000 )
Age in appearance: 14
Hair Color: Blue
Eye Color: Blue
Wing Color: White
Skin Color:
Personality: She is a very shy, easily scared girl.
Weakness: Strawberries, and other really sweet fruits. Darkness, also water and being restrained.
Profession: Entertainer (Juggler, etc)
Weapons:
Armor:
Items:
Skills: Acrobatics (+1 CS to Agility), Tumbling (+1 CS to Agility), Performer (Juggling/Acrobatics and Flute) (+1CS ), Farming (+1CS to Reasoning)
Communion With Nature - The animals and creatures of the forest consider you to be one with them, and you are naturally aware of everything around you in the forest. +1 to Intuition rolls in the forest, and +1 to reasoning to trying to calm an angry animal.
Picture: 

Ivy - Youngest Forest Protector Ivy_no10_800x600
Ivy - Youngest Forest Protector Ivy_ol10
 
 
Stats:
Fighting: Typical
Agility: Excellent
Strength: Poor
Endurance: Good
 
Reasoning: Good
Intuition: Good
Psyche: Remarkable
 
 
OPTIONAL: Only include this section if it is different then normal
Running Speed
Flying Speed: Excellent
Swimming Speed
 
 
Hit Points: 40
Mana: 50
 
Spells / Special Abilities:

Beginner Magic:

Cure
Cost: 5MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche -2CS in hp or 6hp, whichever is greater.

Cura
Cost: 10MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche -1CS in hp or 10hp, whichever is greater.

Curaga
Cost: 15MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche in hp or 20hp, whichever is greater.


Clinging Vines
Cost: 2MP
Uses: Psyche
Description: Opponent rolls agility. If caught, opponent rolls their strength vs poor to break free. If they fail to break free, they are at -2CS to fighting and agility until they do so. Flying characters are immune. Characters with good or higher strength break free automatically.



Nature Magic:
 
Creeping Vines
Cost: 5MP
Uses: Psyche
Description: Opponent rolls agility. If caught, opponent rolls their strength vs poor to break free. If they fail to break free, they are at -2CS to fighting and agility until they do so. Flying characters are immune. Characters with excellent or higher strength break free automatically.
 
Communication with Animals
Cost: 5MP
Uses: Reasoning/Psyche ( whichever is higher )
Description: Allows you to speak to forest creatures such as deer, foxes, wolves and more for one hour. Once you learn your first fourth circle spell, cost becomes none and a roll is only required when something is resisting it. So essentally once you reach fourth circle the spell is more or less permanent.
 
Nature's Touch
Cost: 2MP
Uses: Psyche ( Only if there is something in the area atttempting to block this spell )
Description: Reaches into the heart of a dying tree or plant, giving it energy to help it heal and repair itself.

Sense Life
Cost: 2MP
Uses: Psyche ( Only if there is something in the area attempting to block this spell )
Description: Allows the caster to sense all living beings in the nearby area. At first circle this is about a block within a city, or a mile if within an area strong of nature. At level three this spell has no MP cost and can sense life up to three blocks away, or an entire forest if within one.

Banish
Cost: 10MP
Uses: Psyche
Description: Does Good damage to up to three ( 3 ) non-living creatures in the area ( Heartless, undead, creatures from the shadow realm ). Alternatively, this spell can do Excellent damage to one non-living creature. Creatures resist with endurance. On a red roll, or any creature that botches ( rolls a 5 of less ) is instantly banished from this plane. Certain monsters can resist this banishment, and only take additional damage.

Companion to Animals
Cost: 10MP
Uses Psyche
Description: Can turn any hostile animal into an ally, convincing it that the caster is one with the forest and will not harm them. This spell will only work on non-sentient animals and is broken only when the animal is harmed or if the spell is released.

Remove Poison
Cost: 10MP
Uses: None for natural poisons, Psyche for magical poisons
Prerequisite: Cure
Description: Removes any poison from a person's body and removes any negative side effects. Elven characters also have their penalties removed when this spell is cast.

Entangling Vines
Cost: 10MP
Uses: Psyche
Prerequisite: Creeping Vines
Description: Opponent rolls agility. If caught, opponent rolls their strength vs typical to break free. If they fail to break free, they are at -2CS to fighting and agility until they do so. Flying characters are immune. Characters with remarkable or higher strength break free automatically.

Nature's Aura
Cost: 10MP
Uses: Psyche ( Only if there is something in the area attempting to block this spell )
Prerequisite: Nature's Touch
Description: Reaches into the hearts of nearby dying trees and plants, giving energy to all plants within 10 feet of the caster to help them heal and repair themselves.

Shapeshift
Cost: 30MP
Uses: Psyche
Description: Allows the caster to change into one animal. The animal they become is chosen when they learn the spell and is the only animal they can shift into with this ability. Your stats become equal to the stats of the animal you chose. You are unable to speak, unless you have telepathy or the person you are speaking to has communication with animals. Lasts Psyche minutes. This spell may only be cast once a day, and can only be used in a forest or in an area where magic is strong.

Restoration
Cost: 25MP
Uses: Psyche
Prerequisite: Curaga
Description: Fully restores a character on a yellow roll. Restores half health or 30hp on a green, whichever is higher. Restores quarter health or 20hp on a white, whichever is higher.



 
Mind Spells

Telepathy ( Basic )
Cost: N/A
Uses: Psyche
Description: Allows the mentalist to talk to someone in their mind, or read someone's mind. The target has to be within visible range with no obstructions between the two. Do note that even if you just read their mind there is a chance a non-mentalist can sense someone in their mind ( roll psyche and get a yellow or higher ) though they will not know who did it. Once the mentalist reaches circle 4, it is impossible for a non-mentalist to know if someone is in their mind unless they speak or reveal themselves.
Special Considerations:
1. The mentalist is allowed 1 mental link per circle level they know in this skill. A roll must be made to esptablish it. A green roll is required for willing targets and yellow for unwilling.. Maximum range is 2 miles times the maximum circle known. At circle 2 this would be anywhere within the city of Oceandia itself.

Empathy ( Basic )
Cost: N/A
Uses: Psyche
Description: The mentalist attempts to sense, aided by a person's words, general demeanor, and their very top-most feelings, if they are being truthful or not. Once you reach circle 3, this does not have to be rolled for unless contested.
 

Biography:

Ivy spent a long time with the Lost Boys and Peter Pan. She has no memory of her time before, though she arrived only a couple of years after Mouse. However, she was often off by herself, more comfortable with the indians and the mermaids than she was with the boys. She spent most of her time playing around in the woods, attracting the attention of many forest creatures. One dark, stormy evening, she suddenly found herself caught up outside in the gales. Struggling to fly against the wind and land safely, she was picked up by the gust and blown through the night, past the second star to the right and onwards. She landed in the middle of the countryside in a place not too dissimilar to rural england, only a shade more accepting of strangers with wings.
 
She was taken in by a couple on their farm, where she helped tend the animals, and the odd chocobo or 20. She also used to entertain the locals with her acrobatics and juggling skills, though always being careful to keep her wings hidden away safely. Only her 'parents' knew what her true nature was, and they never minded. Others found out however, and they feared her, feared what she was as they didnt understand her. Scared and tired of all the tormenting, she finally ran away. Running until she could no longer run, she found herself cold, tired and hungry. More importantly, she was alone again. The last thing she remembers is the feeling of falling, before she wakes up somewhere completely new.
Her first set of armor:
Back to top Go down
 
Ivy - Youngest Forest Protector
Back to top 
Page 1 of 1
 Similar topics
-
» Wyvia the Forest Protector ( old )
» Sarei the Forest Protector Fae ( old )
» Freya the Forest Protector Fae ( old )
» Sherie the Forest Protector Fae ( old )
» Ori of the Blind Forest

Permissions in this forum:You cannot reply to topics in this forum
Fantasy Island RPG Forums. :: GM Character Sheets :: Xarat's Pile Of Shinies-
Jump to: