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Clarissa Westmoor EmptyThu Sep 19, 2019 10:42 pm by SgtSarros
The site does cost about $75 a year for the picture storage we have and keeping it ad-free when logged in, more if we get rid of ads altogether as some users have wished.

If you wish to help with donations click the link below. Avoid clicking on a custom gif as those are for Pro users of StreamLabs who do not mind paying a monthly fee.

https://streamlabs.com/sgtsarros

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 Clarissa Westmoor

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darkshade
Obsessed Member
Obsessed Member



Posts : 144
Join date : 2017-10-29

Clarissa Westmoor Empty
PostSubject: Clarissa Westmoor   Clarissa Westmoor EmptyMon Aug 23, 2021 9:13 pm

Name: Clarissa Westmoor
Sex: F
Species: Human
Height: 5'5"
Weight: 150lbs
Age: 16
Hair Color: Black with Green dye
Eye Color: Blue
Skin Color: Pale

Personality: Clarissa is shy and broody, not because of some typical pessimistic goth girl attitude, but because of her experiences in Tindalos.
Weakness: Cautious of room corners
Profession: Eldritch Hunter


Weapons: Tindalos Keys* see below
Armor: None
Items: None


Skills: 
Mystic and Occult Lore - +1 CS to reasoning for researching or understanding magic and demonic or angelic histories, including telling which is truth and which is fiction.


Description and/or Picture:


Clarissa Westmoor Mirco-11


Stats: 
Fighting: Excellent
Agility: Remarkable 
Strength: Good
Endurance: Good

Reasoning: Excellent 
Intuition: Good
Psyche: Good



Hit Points: 80
Stamina Points: 60
Mana: 40



Artifacts:
Tindalos Keys:
Clarissa is in possession of the Tindalos Keys, four strange metal kunai-shaped keys that can open a gateway through Tindalos to another location when the tip is placed in a corner where two walls meet in a sharp angle. Depending on how far the location is, it may require the use of multiple keys. Using such transportation risks summoning a deadly Hound of Tindalos, a large unspeakable Eldritch abomination. They can also function as daggers if needed.
Special: Uses Psyche, 1 roll per key used. Depending on the location, transportation may take multiple keys. If any roll results in a botch, instead of opening a gate, a Hound of Tindalos appears through a smoke-like portal.

Book of Nightmares:
This dark grimoire carries the list of names of all who have, are, and will be dreamt about by The Great Dreamer. The Great Dreamer will create living nightmares to hunt down the name in the book. If the name disappears, the person is safe from further harm.




Biography: 

Clarissa Westmoor is the daughter of Herbert Westmoor, a famous archaeologist and inventor. When Clarissa was younger, her father invented the Crossrealm Vertex, a machine that could open portals to other dimensions. One such dimension was a nightmare realm known as Tindalos. Clarissa was unlucky enough to be trapped in this realm, having to survive the harsh landscape alone for what felt like ages.

During her journey through Tindalos, she witnessed a man being tormented by large geometrically shaped beings that were known as Hounds. These creatures were ruthless hunters, never stopping until they captured their prey. She also came across a temple that expanded below the sea known as Ry'leh. It was in this temple that Clarissa found her calling. She discovered the Great Dreamer, a large creature with the body of a giant, the wings of a bat and the head that looked like an octopus. She found a book that had names within, some in red ink, others in black. The latest name in red was her father's. She also found a set of daggers that opened gateways to other dimensions. When she found her own, she escaped, learning that her father was murdered for his invention.

She now uses these new gifts to seek those who are at risk of the Great Dreamer's wrath, stopping them from meeting their fate by his eldritch nightmares.
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