Name: Iria
Sex: Female
Species: Human
Height: 5'6"
Weight:145 lbs
Age:19
Age in appearance: 19
Hair Color: Burgundy/Brown
Eye Color: Amber
Skin Color: Fair/white
Personality: She is somewhat of a tomboy and is considered eccentric for her habit of wearing men's hair ornaments. Although she is just a rookie at first and a bit reckless, Iria makes up for it with natural ability and a sharp mind.
Weakness: She is relatively inexperienced at Solo Hunting, having spent her training and the earliest days of her career as a Bounty hunter alongside her Mentor, Guren.
Profession:Iria hails from the Batabitajira region of the planet Myce and is employed by Ghomvak Security & Investigations, a bounty hunting agency. Her hunter ID number is 9799-5. A hunter's rank is identified by the color of a stone pendant which resembles a magatama. Iria's pendant as an apprentice is pink with two small dots on it, but when she receives her full license and ID number she is given a blue stone with three red dots on it.
Weapons: Iria uses three weapons with regularity, her
Tanegashima Mk. VI , a lever-action long rifle, the
Orochi, a small high-calibur handgun, and
Ivy a sword that alternates between a typical katana and a bladed whip.
Armor: She wears a ballistic fibre catsuit underneath her do-maru armor, a flexible, lightweight combat suit. The suit's primary function is blunt force resistance, and integration between her on-board AI, and the hard-light emergency systems. The suit currently has two active responses, a hard-light cocoon can be activated by the suit in case of traumatic injury, leaving the wearer protected for up to 12 hours. The cocoon is water and airtight, capable of withstanding the vacuum of space. (Originally designed for workers used in the construction of the original space-gate network.) The second function is the creation of a hard-light foil, extending from the right shoulder, down past the thigh, in the shape of an elongated crescent fan. Due to power and emitter limitations, the hard-light foil is incapable of moving, so it cannot move or create lift, but is an excellent glider or emergency parachute.
Items: The Tanegashima works via hard-light projectiles, and can be recharged a number of ways, however the Orochi requires standard ballistic munitions. Iria carries three speed loaders for the revolver, other than that, she goes light on items.
Skills: Law Enforcement - Martial Arts (Master) - Tumbling - Tracker
Languages: Mycian - (Various human languages)
Description and/or Picture:
Stats: FASE - 66 RIP - 40 TOTAL: 106
Fighting: Good - 10
Agility: Remarkable - 30
Strength: Typical - 6
Endurance: Excellent - 20
Reasoning: Good - 10
Intuition: Good - 10
Psyche: Excellent - 20
OPTIONAL: Only include this section if it is different then normal
Running Speed: Typical Sprinter
Flying Speed: Poor (Glider)
Swimming Speed: Typical (Endurance training- former speed swimmer.)
Hit Points: 66
Stamina Points: 53
Mana: 40
Spells / Special Abilities:
Special Ability - Run and Gun. Iria's combat style is highly kinetic, she prefers to stay on the move, either aggressively chasing down her targets, striking from multiple angles simultaneously with reflective shots, or in controlled retreats. If she's standing still, she's a sitting duck. (I'm not sure how this one would translate to rolls. She's highly proficient at calculating shot trajectories, compensating for movement, and leading her shots.)
Run & Gun
Cost: 5 SP
Description: Must be declared when using a gun attack (combo or otherwise). Until Iria's next turn, her agility-based defense is rolled at +1 CS, and her fighting-based defense is rolled at -1 CS.