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Anya the magical mutant EmptyThu Sep 19, 2019 10:42 pm by SgtSarros
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 Anya the magical mutant

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Xarat
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Posts : 91
Join date : 2017-10-14

Anya the magical mutant Empty
PostSubject: Anya the magical mutant   Anya the magical mutant EmptySun Nov 03, 2019 4:03 pm

Name: Anya Dubrovski
Sex: Female
Species: mutant with magical enhancement (from the bracelet and pendant)
Height: 4'8
Weight: 85lbs
Age: 17 (October 10th 2005)
Age in appearance: She will always look around 14 no matter what age she gets to
Hair Color: Green
Eye Color: Green
Skin Color: Lightly tanned
Personality: Anya is a very shy girl, but wild at heart. She doesn't talk well to people, but she does warm up as soon as she sees animals. She dislikes men very heavily, due to her past. Whilst she may be quiet, if someone harms an animal or person she calls friend, then she will do everything in her power to fight them as fiercely as any corner animal would.
Weakness: Fire, technology, closed spaces
Profession: Student
Weapons: Short staff
Armor: none at this time.
Items: Sketchbook, backpack and beaten up teddybear, along with photos of parents
bracelet fixed with green gemstones (peridot) and matching pendant (these have a magical aura to them for those who can sense such things. They have 'attached' themselves to her person and consider themselves to belong to her. If someone tries to remove them, or steals them, they will find their way back to her and will not work for the 'thief'. If she leaves them somewhere, they will reappear with her belongings after a few hours, no matter where they are.)

Skills:

Acrobatics - Flips, cartwheels, somersaults, walking on hands, and so on. +1 CS to Agility for use. Can also be applied to aid in defending Fighting rolls by unarmed characters against melee attacks as long as it is not a crowded or cramped situation.

Parkour - +1 CS to Agility

Artist - +1CS to drawing pictures. This can be by paint, computer artistry, or even colored pencils or crayons. Only needs to be rolled when attempting to make a 'masterpiece' or work that could be worth a large amount of money if done right.

Communion With Nature - The animals and creatures of the forest consider you to be one with them, and you are naturally aware of everything around you in the forest. +1 to Intuition rolls in the forest, and +1 to reasoning to trying to calm an angry animal.

Tracker - Able to find footprints of people or creatures in some areas and lead them towards who they are trying to find. +1 CS to Intuition.


Description and/or Picture:

Anya the magical mutant Anya_210

Anya the magical mutant Anya10

Anya is about 4'8" and has vibrant green hair down to her ass almost. It's braided into two braids behind her. She has piercing green eyes and a load of freckles along her nose and cheeks. She's usually always wearing a long baggy black hoody where the sleeves hang over her hands, and a pair of baggy jeans, often with no shoes on.


Stats:

Fighting: Typical
Agility: Remarkable
Strength: Typical
Endurance: Good

Reasoning: Poor (Can be increased, but she didn't get a GED yet)
Intuition: Excellent
Psyche: Remarkable


Hit Points: 52
Stamina Points: 53
Mana: 54



Spells / Special Abilities:

Blend In (mutation)
Cost: 5 SP / round alone, +10 / round with 1 other person
Restrictions: While they can move slowly by themselves, moving with another will give them away
Description: Blending in like a chameleon was always her strength. This ability allows her to mimic her surroundings and blend into them, similar to how some species of octopi and how chameleons do. She can't mimic a person, as they move too much. However she can mimic static surfaces, and with a great deal of concentration when remaining still, she can pull in one person with her for a shorter duration.

Wild Growth (Magic)
Cost: 1 charge for self / 2 charges for others (2 max)
Description: This ability allows Anya to force the growth of a natural area, to make it more wild and overgrown in a 12ft by 12ft (maximum Width x Length, 4ft max height but typically is 3ft) (this doesn't apply to trees, only large bushes, grasses and vines etc). This is primarily based on the area its being used in. So a town park would have less growth available than a wild forest. This can be then used to hide in, or to use for shelter (like a little den). A maximum of 2 additional people can be hidden depedening on size. One charge is used for only Anya to hide, and both charges are used when it's to hide others.  The gems recharge usually over a duration of 12 hours in forested area, and recharges slower in cities and built up areas (from 12 to 14 hours per charge)

Wild Speech (Magic)
Cost: 1 charge (3 max)
Description: Works the same as the magic spell Speak with Animals, 30 minutes per duration. Only works on land and air animals. 3 charges per day, however if the gems are completely used up (ie all charges used) then they need to be recharged in full to be used. The gems recharge usually over a duration of 12 hours in forested area, and recharges slower in cities and built up areas (from 12 to 14 hours per charge)


Bio:
Anya was born in Russia to her parents Anton and Ksenia. Her mother was a mutant, the family had to move around a fair amount to keep them both safe. That's what they told her at first. However, it was for a far darker reason. The Russian mafia technically owned the family. Her father had fallen foul of the mafia by getting a loan to try keep them off the streets when he lost his job. The mafia exacted repayment by sending the parents out to rob and steal, which was especially easy due to her mothers mutation.

When Anya turned 11, she saw her father murdered in front of her, by a rival group. This triggered her mutation far earlier than it should have, and she still struggles to control it because of that. The mafia didn't care. As far as they saw it, they now had a replacement for Anton. Little Anya had a gift of an ability, which made sneaking into buildings much easier. They capitalized on that and pulled her out of school to steal for them.

Seeing no way out of this life, Ksenia and her daughter complied with every whim of the mafia, so they would have no excuse to hurt them. It was never enough. The men would often beat Ksenia in drunken rages, to make her know her place.

While out on a job to rob a museum, Anya felt something calling to her. Making her way through the museum, deviating from the scheduled plan, she found herself staring at the most beautiful bracelet and pendant. There was a voice calling out to her from within the bracelet, though she thought at first she'd imagined it. Grabbing the items from their pedestal, she rushed back to where she was meant to be. However, she had unknowingly tripped the alarm, which ended the heist too soon. As the group fled into the night back to their compound, they began to beat Ksenia severely this time. Anya screamed at the men to stop, but they refused to stop. Their actions killed Ksenia, and triggered something for Anya.

The bracelet and pendant suddenly began to glow with a bright light, enveloping Anya as she screamed with rage. Branches sprouted from everywhere in the compound, as wild dogs heeded her call. When all was said and done, the compound was unrecognizable. Anya had no idea if she'd killed any of the men, and fled into the night to live in the forests and trees.
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