Name: Shai`Nai ( Heart-Strong )
Sex: Female
Species: Human
Height: 4'11
Weight: 90lb
Age: 24 ( September 21st 1995 )
Age in appearance: 14
Hair Color: Black
Eye Color: Brown
Skin Color: Tanned
Personality: Childish, playful
Weakness: Her brother
Profession: Student, fighter
Weapons: Daggers, unique sword made just for her
Armor: Hates armor as if slows her down, though does own a suit of studded leather armor
Items:
Skills: Acrobatics, Tumbling, Gymnastics, Herbalism, First Aid
Picture:
Fighting: Good
Agility: Incredible
Strength: Typical
Endurance: Remarkable
Reasoning: Good
Intuition: Excellent
Psyche: Good ( Excellent Magic Ability )
Running Speed: Incredible ( Between 70 and 80 miles an hour for short distances, 60 miles an hour sustained speed )
Swimming Speed: Typical/Good border
Hit Points: 86
SP: 63
Mana: 40
Spells / Special Abilities:
Every generation, five from his world are picked by the spirits as the 'chosen ones' to protect the universe. They are given amazing abilities but also a curse to prevent them from using it to take over a country or world. Shai`Nai's powers are as follows:
Faster Then A Speeding Bullet
Cost: N/A
Uses: N/A
Description: If Shai`Nai is attacked while she is running at high speed, any melee attack green or lower automatically misses. In addition, any white ranged attack automatically misses. If she starts running in combat this takes effect at the start of the next round ( She can be hit normally until that round begins ). This will only work if there is sufficient room to maneuver ( a long narrow hallway will not suffice ).
Flurry Strike
Cost: N/A
Uses: N/A
Description: If Shai`Nai is running at high speed she gets +2 to offensive Fighting rolls. Any successful hit she gets to roll 1d2 to determine how many hits she does. This only applies to melee attacks.
Not Equipped With Air Bags
Cost: N/A
Uses: N/A
Description: Botches are very bad when running at high speed. A botched offensive roll will cause her to collide with something, ending her run and she will take 10 damage. Any botched defense roll will cause her to take an additional +1CS damage ( for a total of +2CS ) in addition to knockdown. Lastly, any successful Red attack against her automatically applies knockdown.
In addition, Shai`Nai knows the following spells:
Cure
Cost: 5MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche -2CS in hp or 6hp, whichever is greater.
Cura
Cost: 10MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche -1CS in hp or 10hp, whichever is greater.
Curaga
Cost: 15MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche in hp or 20hp, whichever is greater.
Aquatic Communication
Cost: 5MP
Uses: Reasoning/Psyche ( whichever is higher )
Description: Allows you to speak to aquatic creatures such as dolphins, sharks, octopi and more for one hour. Once you learn your first fourth circle spell, cost becomes none and a roll is only required when something is resisting it.
Breathe Water
Cost: 5MP
Uses: N/A
Description: Allows one person to breathe underwater for Psyche minutes ( Excellent = 20 minutes, Remarkable = 30 minutes and so forth )
Tow
Cost: 10MP
Uses: N/A
Description: Allows for someone to pull someone along in the water beside the caster. Useful for characters that cannot swim. This is for people swimming nearby, not for those physically holding the caster. Caster must stay within 50 feet ( 2 area ) of the towed person or the spell breaks. Lasts for 10 minutes. Towing limits are as follows:
Circle 2: 1 person, Good speed OR the swimming speed of the caster, whichever is lower
Circle 3: Increases to 1/2 psyche minutes
Circle 4: Excellent speed or swimming speed of the caster, whichever is lower
Circle 5: 2 people at 1/2 psyche minutes. or 1 person for psyche minutes
Circle 6: Remarkable speed swimming speed of the caster, whichever is lower
Breathe Water, Mass
Cost: 15MP
Uses: NA
Prerequisite: Breathe Water
Description: Allows up to four people to breathe underwater for Psyche minutes ( Excellent = 20 minutes, Remarkable = 30 minutes and so forth )
Biography:
Shai`Nai is a child at heart, long before she became a Chosen One. A very carefree person, she had no real interest in political affairs like her brother. She'd much rather be out playing with the squirrels and foxes in the forest.
After her brother was injured in a freak accident, she realized that she could very soon be on her own, without her brother to watch over her anymore. She enlisted the help of a 'traveler' to transport them to Fantasy Island. Once there she has taken some basic weapons training, but has been distracted by a new obsession..
Shai`Nai has always loved water. Anywhere she'd go she'd be going over to the water and talking to the aquatic life inside. So when she went to the beach for the first time and say the dolphins she immediately fell in love with the creatures. She often spends much of her time teaching the dolphins new tricks, and teaching the public how to play and interact with the dolphins.
With such a simple existence and so trusting and easy to please, it would be hard to imagine that one day she's supposed to save the universe...