Name: Aurora
Sex: Female
Species: ???
Height: 4'7
Weight: 90lbs
Age: 18
Hair Color: Pink
Eye Color: Blue
Skin Color: Cream/white fur
Personality:
Weakness: Magic Inhibitors
Weapons: N/A
Armor: N/A
Items: N/A
Skills:
Martial Arts Master - All Martial Arts abilities. Counts as two skills.
Aerial Combat - +1 to Fighting against flying opponents. Must have some way of flying to use.
Student - +1 CS to Reason for learning. Typically only used for school tests and exams.
Languages: Common,
Description and/or Picture:
Stats:
Fighting: Remarkable
Agility: Excellent
Strength: Good
Endurance: Good
Reasoning: Good
Intuition: Excellent
Psyche: Remarkable
Hit Points: 70
Stamina Points: 65
Mana: 60
Running Speed: Feeble(5mph)(little legs)
Flying Speed: Excellent(90mph)(-1 CS for every 100lbs carrying)
Swimming Speed: Feeble(5mph)(floats)
Spells / Special Abilities:
Regeneration ( Supreme )
Cost: N/A
Uses: N/A
Description: The character heals 5hp at the end of every round of combat, or after 1 minute outside of combat.
Note: Based on magic. If inside a Magic Inhibitor, it'll deal 5 damage per round or minute if out of combat.
Cure
Cost: 5MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche -2CS in hp or 6hp, whichever is greater.
Cura
Cost: 10MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche -1CS in hp or 10hp, whichever is greater. Also removes Burn and Frostbite
Light Magic:
Circle 1:
Ball of Light
Cost: 5MP
Uses: None
Description: Allows the caster to summon a ball of light that allows vision in dark areas up to 5 feet away. The ball can be stationary or made to follow the caster. Lasts 1 hour for every circle of magic the caster knows, and can create one ball for every circle of magic per casting.
Circle 2:
Advanced Cure/Cura/Curaga
Cost: Double normal MP
Uses: Psyche
Description: Allows caster to use Cure, Cura, or Curaga on three people at the same time, for twice the normal cost.
Banish
Cost: 10MP
Uses: Psyche
Description: Does Excellent damage to up to three ( 3 ) non-living creatures in the area ( Heartless, undead, creatures from the shadow realm ). Alternatively, this spell can do Remarkable damage to one non-living creature. Creatures resist with endurance. On a red roll, or any creature that botches ( rolls a 5 of less ) is instantly banished from this plane. Certain monsters can resist this banishment, and only take additional damage.
Purify
Cost: 10MP
Uses: Psyche
Description: Can remove any and all minor spell affects from a person, including but not limited to blindness, poison, stone, weaken. Can also remove illusionary effects if the roll is higher then the creating illusion. Unlisted status effects may be affected as well per GM Discretion.
Regenerate
Cost: 10mp
Uses: Psyche
Description: Causes an organic being to start regenerating their health. Heals 10hp every round. Lasts 2 rounds on a white, 3 on a green, 4 on a yellow. Non-100 crit bonuses apply. This ability can also be used to regenerate severe injuries like loss of a body part. Target must be at full health when used, and most body parts will take 8 hours sleep to regain.
Biography:
The first thing she can remember is waking up in a small crater, her body smoking and aching all over, in the middle of a city of humans. Finding herself in a modern day world, she stood out as the only non-human being she knew. Of course, government agencies stepped in to conduct their tests as to what she was, blood type, intelligence. She appeared to be no less intelligent than anyone or anything else. Finding out she had magic was an exciting find for a magic-less world. As her descent from the heavens hit the internet and than was disappeared by the government, it wasn't long before religious advocates demanded that the 'angel' be released, and as they had done everything that they wanted to do, released her into the world.
While she definitely stood out in a crowd of her peers, her academics showed her to be roughly late highschool or freshman college years, so that's where she was put. Having no parents, apparently, a government agent was set as her legal gaurdian as she was thrown into the public. She attended a freshman year at highschool and, using her flight and magic, found inspiration in comic book heroes and movies and started fighting crime.