Name: Hiro Tanaka-Ashford
Sex: Male
Species: Mutant (homo superior)
Height: 5'6"
Weight: 145 lbs.
Age: 17
Age in appearance: 17
Hair Color: Blonde
Eye Color: Green
Skin Color: Lightly tanned
Personality: Comic, good-natured, brazen, irreverent, standoffish
Weakness: Low self-image compensated with projecting physical and mental strength; horny
Profession: Aspiring musician
Weapons:
Bare hands
Pistols
Armor:
Leather Armor - Provides typical protection from blunt attacks ( staves, clubs, maces ), and poor from all other types.
Items:
N/A
Skills:
Martial Arts A - +1 CS to Fighting when opponent is unarmed as well
Skateboarding - +1 CS to Agility.
Performer - A juggler, dancer, singer, and more apply under this skill. +1 CS to the stat used for that skill.
Crime - Applies Stealth, Espionage, Streetsmart, and Lockpicking. Counts as two skills.
Languages: English, slang from multiple others including but not limited to Spanish
Description and/or Picture: Hiro is a lean teen, obviously hailing from a rough life; he carries himself to project swagger and cool aloofness, but a certain intensity that is intended to act as a shield toward intimidation or hostility. His hair is bright blonde, cut asymmetrically with a buzz on the left-quarter of his head and the rest swept stylishly to the other side, a nod toward post-futuristic or cyberpunk styles. He is athletically-built for speed rather than strength, and wears oversized, baggy clothing that disguises his figure and sags off his waistline.
Stats:
Fighting: Good (10)
Agility: Remarkable (30)
Strength: Typical (6)
Endurance: Remarkable (30)
Reasoning: Typical (6)
Intuition: Good (10)
Psyche: Remarkable (30)
Hit Points: 76 HP
Stamina Points: 61 SP
Mana: 46 MP
Spells / Special Abilities:
Sonokinesis
Cost: N/A
Uses: Psyche
Restrictions: N/A
Description: A genetic mutation that permits the character to sense and manipulate sound waves. This allows the character to project sound from one location to another, modify its intensity, frequency, volume, amplitude, or density, and otherwise manipulate the perception of sound within an area.
Sonic Blast
Cost: 10 MP
Uses: Psyche
Restrictions: N/A
Description: By utilizing an existing or a modified sound, allows the user to project a strong enough and densely-packed collection of sound waves that can interact with physical objects, typically moving them in a direction to push and damage other entities or objects. Does up to Excellent damage
Sonic Shockwave
Cost: 20 MP
Uses: Psyche
Restrictions: N/A
Description: Allows a user to modify existing or modified sound to project against different entities or objects within an area. Does Good damage to up to five enemies on a red this also produces knockdown.
Sonic Cannon
Cost: 40 MP
Uses: Psyche
Restrictions: Requires a loud area or event
Descriptions: By manipulating and modifying the existing sound in an area, allows the user to force all the sonic energy in a zone into a small space, then project it in an arc toward a target. While silencing the area, even in the presence of new sound waves, this allows the character to perform devastating sonic attacks and project a great mount of force within a wide area. Sounds like a bass drop in a dubstep song, a Reaper horn, or the Inception noise. Does up to Incredible damage to one target, or Excellent to up to three targets.
Biography:
Hiro Tanaka was born to a Japanese immigrant and an unknown American man in Los Angeles, California. His mother would die shortly after giving birth, forcing Hiro into the state's care, a faulty and broken system that regularly exposed children to violence and neglect; as a young child, he would constantly escape and run away from state homes and potential foster families to pursue a life on the street. Eventually, Hiro wound up in a gang in his pre-teens, abandoning formal education and instead falling into the drug trade to make ends meet with his friends and colleagues.
When Hiro's mutation manifested violently, he was expelled from the street gang and forced to retreat back into the state's care, where he was nearly immediately picked up for adoption by a high-minded New York family seeking a mutant child with which to project their public and political image. The Ashford family was good to Hiro, but always with the underlying understanding that he was the "token mutant" of the family, which irritated him even more than their faux charity; however, it did afford him an upper-class lifestyle and the chance for more formal education, two things he took for granted and utilized for selfish gain.
Hiro's bisected background leads him to come off as an impersonator to strangers, but his origins in the gang-, drug-, and violence-riddled Los Angeles that popular culture witnessed in music and film makes his experiences genuine. He is slow to anger but quick to confrontation, not sufficiently educated, and is willing to "settle" easily for a small bit of comfort that does not involve "the street," having escaped it once already.