Name: Maxwell
Sex: Female / Machine
Species: Cyborg Human
Height: 6' 1" (185cm)
Weight: 300lbs
Age: 26
Age in appearance: mid-twenties
Hair Color: black
Eye Color: magenta
Skin Color: brown
Personality: Friendly, if not a little air headed. Maxwell has a heart for justice and standing up to bullies of all kinds. She tries to lighten the mood wherever she is. She loves all things feminine and pink, especially cute dresses that she can hardly fit her 6 foot 300lb body into.
Weakness: Maxwell is conscious about her femininity and self-image. Despite being a mostly mechanical martial arts machine, she would rather just be among other girls in a summer dress. She knows little of her origins and it can sometime give in to extreme anger or depression if brought up. If combat is pressed too hard, she may over heat and will need to cool down.
Profession: fighter / merc
Weapons: Mechanical gauntlets that sheathe into her greaves. The gauntlets are bulky, black, and use pile-driver technology.
Armor: Her armor consist of her ceramic and heavy metal armor pieces and her artificial carbon fiber body. See description. (helmet / metal arm, hands / hip greaves / metal legs, feet)
Items: A gym bag with clothes, personal items such clothes, toothpaste, etc., a hair ribbon with sentimental value
Skills:(Gauntlet)
-Martial Arts Master - All Martial Arts abilities. Counts as two skills.
(Dash Drive)
-Acrobatics - Flips, cartwheels, somersaults, walking on hands, and so on. +1 CS to Agility for use. Can also be applied to aid in defending Fighting rolls by unarmed characters against melee attacks as long as it is not a crowded or cramped situation.
-Tumbling - Rolls, dives, even falling over the edge of a cliff or landing to prevent or lessen damage. +1 CS to Agility for use.
-Jumping / Leaping - Extraordinary at making difficult leaps or jumps over distances most wouldn't be able to make. +1 CS to Strength or Agility as needed.
Languages: Common
Description and/or Picture:What appears as a 6 foot tall dark skinned muscular woman at first is really a cyborg, with noticeable doll joints and seams. Maxwell has a short but messy crop of black hair above her magenta eyes. She wears a light-pink metal visor on her forehead, with a pair of foot long black horns protruding forward like a bull. Connecting to the visor along the sides and connecting over the chin is a light-pink bit of metallic armor. The way the top and bottom of the open topped helmet makes it appear that Maxwell's face is behind a set of fearsome light-pink jaws. She has a gap in between her top incisors. Around her neck is a high black collar with glowing magenta trim, from the back of which stems two glowing magenta scarf tails, stretching down to the back of her knees. In the dark, they appear as two twin streams of plasma energy. Across bare shoulders dip into a pair of bulky light-pink mechanical arms, ending in a pair of hands equipped with a large set of black metal knuckles. Maxwell's ample bosom is cupped in a black and light-pink strapless metal bra, attached to the top of a white leotard. The leotard is split down the middle, revealing cleavage, all the way down to her navel, exposing a set of hard as steel abs. The leotard connects around the back using straps, exposing her upper back artificial back muscles and light-pink spine armor. She has wide hips and a large but muscular rear. She has large metal light-pink greaves over the outside of her hips, strapped around her tree trunk thighs into her light-pink lower thigh and shin armor. As a cyborg, pat of her is biological. Her skin and core muscles are made from artificial biological material. Very little of her is from her original body, to which she keeps secret. She is equipped with a dash drive, which allows her to run, jump, and even glide at amazing speeds, with a trail of blue light emitting from the vents in the back of her legs. her color scheme is light-pink, white and black.
Stats:
Fighting: Remarkable 30
Agility: Excellent 20 (Incredible for dashing 80 mph?)
Strength: Excellent 20
Endurance: Amazing 50
Reasoning: Good 10
Intuition: Good 10
Psyche: Good 10
OPTIONAL: Only include this section if it is different then normal
Running Speed 80 mph (dash drive system)
Flying Speed ( If can fly ) 80mph (can glide)
Hit Points: 110
Stamina Points: 70
Mana: 30
Spells / Special Abilities:+Brawler
Cost: N/A
Uses: Fighting
Requirements: At least 2 Martial Arts skills
Description: The fighter on attacks gets one extra attack at -1 fighting in combo attacks ( So fighting combos go -1, -1, -2, -3, -4...)
+Flurry Strike
Cost: N/A
Uses: N/A
Description: If the character is running at high speed she gets +2 to offensive Fighting rolls. Any successful hit she gets to roll 1d2 to determine how many hits she does. This only applies to melee attacks.
+Faster Then A Speeding Bullet I
Cost: N/A
Uses: N/A
Description: If the character is attacked while she is running at high speed, any white attack automatically misses. If she starts running in combat this takes effect at the start of the next round ( She can be hit normally until that round begins ). This will only work if there is sufficient room to maneuver ( a long narrow hallway will not suffice ).
Not Equipped With Air Bags
Cost: N/A
Uses: N/A
Description: Botches are very bad when running at high speed. A botched offensive roll will cause her to collide with something, ending her run and she will take 10 damage. Any botched defense roll will cause her to take an additional +1CS damage ( for a total of +2CS ) in addition to knockdown. Lastly, any successful Red attack against her automatically applies knockdown.
Single Target Defense
Cost: N/A
Uses: N/A
Description: During combat Maxwell can use her armored legs and arms to block strikes from the target she is currently fighting ( her 'primary target' ). Excellent ( 20 ) protection against blunt, Good ( 10 ) vs all other physical attacks. It provides no protection against other targets, though if her current opponent is defeated she can pick the first to attack her as her new 'primary target'. This ability does not work if restrained or in knockdown.
Biography:Not much is known about Maxwell's past. On another world, in another life, she was a young woman who was into body building and hanging out with her friends enjoying life. She joined the space faring military in a far off distant war to honor her sense of justice. A terrible incident happened during battle with the alien species that left her broken and on life support. It was here where it was decided to turn her into one of the military's cyborgs. She was then launched into warfare yet again, battling on a far away planet. As the maneuverable melee fighter, she was teamed up with a young sniper named Araela, where the two become fast friends. Happy to once again feel human companionship, she and Areala went into every battle together, but also spent their free time together just having fun. Eventually, the two were to investigate the origins of the enemy alien force, but in the process, Maxwell somehow shifted between planes and into a different dimensions outer space. Thanks to her space flight armor, she survived the orbital decay and her landing in the sea. While she lost most f her gear, and her memories once again, she wandered the world, gaining fame and infamy for her fighting skills and protection of the innocent[/b]