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 Quibs Boyle: Tree-climbing Australian Ringtail Possum person

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Posts : 6
Join date : 2017-09-29

PostSubject: Quibs Boyle: Tree-climbing Australian Ringtail Possum person   Sun Oct 22, 2017 12:54 am

Name: Quibs Boyle
Sex: Female
Species: Anthro Australian Ringtailed Possum
Height: 5'1
Weight: 101 lb
Age: 28
Age in appearance: Young looking, in late teens.
Hair Color: Fur is Grey
Eye Color: Eyes are blue
Skin Color: Skin is Grey-ish
Personality: Quibs has a bubbly personality that is lax and carefree, right until she has to do a job. Then she's reserved, quiet, focus and tries to be discrete and unseen, as much as she can. She has a slightly broken moral compas.
Weakness: Quibs has a soft spot for cute things, pricey and delicious looking foods and often misses lots of details when she's having too much fun. She has a physical weakness in her tail, in that if someone holds it in the wrong way, she'll feel intense pain that could very much cause her to black out from pain alone.

Profession: Quibs is an Electric Engineer. On the side, she's called the 'silent gopher', working for a criminal lord. She takes things like keys, documents and other sensitive items, then will try to return the item as quickly as possible with as little evidence that she did anything. Her whole goal is to covertly steal duplicatable information and items, long enough for them to be duplicated.

Weapons: swiss army knife
Armor: none
Items: Watch, torch, notepad, and an empty 9 mm Glock. The magazine inside is empty. She has some basic essentials like toothpaste, soap and dental floss.

-Chameleon brooch:
This is a special gift granted by the criminal lord she worked under. It’s a brooch made to look like a turtle, a shiny dark green that carries some weight, and is sealed very well with solid metal welding. This means that Quibs can’t look inside without getting a welder or expert with metal to crack it open.
-Description: The brooch hides by changing the colour of the owner to match their surroundings. She needs at least one minute to compose herself for the transition. The exertion is like holding her breath. Low impact activities can allow sustained ability of the invisibility, but high impact or high exertion activities break concentration or the effect, shattering the illusion. She can only do this on herself, and very limited amounts of objects (less than 5 lb/2.5 kg) including clothing and personal effects. It has an up time of 10 minutes and a 5 hr recharge time.
-Special Conditions: Anything that suddenly touches her distorts the illusion briefly. Low impacts cause minor distortion (slow walking). High impacts cause a complete shattering of the illusion (jumping, hitting, running). Can only take very limited amount of weight with her.

Skills:

Stealth - +1 CS to Agility for moving in shadows or keeping silent to avoid people or sneak up on them. Certain situations may negate this ability.

Jumping / Leaping - Extraordinary at making difficult leaps or jumps over distances most wouldn't be able to make. +1 CS to Strength or Agility as needed.

Electronics engineer – Working with robotic components and electronic devices (this is not a computer skill, however, this can be used to repair a motherboard). +1 to Reasoning.

Espionage - Skilled at 'information aquisition'. Gives stealth and +1 CS to Intuition for searching computers, file cabinets, etc for information.

Meticulous placement (custom skill) – Skilled at putting things into a specific order, position, or place, with a great eye for detail in comparing either remembered positions. +1 to reasoning to get that perfect adjustment.

Description: Quibs is an androgynous-looking, female, fluffy, anthro brushtail possum. She stands at 5’1, sporting a pixie haircut, framing her perked ears. Her body makes her seem a llittle bigger than she is because of her fluffy fur, which she maintains quite well. She dresses in light clothing suited to outdoorsy and outgoing situations. She loves to wear orange clothes


Stats:
-Fighting: Typical
-Agility: Excellent
-Strength: Typical
-Endurance: Good (Typical when it comes to immunity against desieases and poisons)
-Reasoning: Good
-Intuition: Excellent
-Psyche: Good


Hit Points: 44
Mana: 40

Spells / Special Abilities:
-Handy feet:
She doesn’t have proper walking feet… she is like a monkey in the fact that her feet are hands. She can grab, write, lift and do other tasks with her feet as well as her hands.
-Prehensile tail:
This tail acts as yet another hand with less grip. It’s true strength lies in that it can be used to support the user’s body weight.

Biography:
Quibs was a tinkerer when she was a young girl. Hands into everything, pulling them apart and fiddling with them. She had a very particular interest with the technology that was advancing around her. Her father was a builder by trade, and invested happily on robotics projects, where he spent a great deal of time with her learning all about moving parts and how it all worked.

She advanced through high school with a keen mind on mathematics and for electronics, dabbling a little in the fields of programming and robotics. She pushed through to become an engineer through schooling, and while she didn’t graduate with honours, she was sought after. During her studies, she had been an avid rock-climber, a destress to the high-flying number crunching and word mangling that academics was.

She got in a job working with sensor and alarm systems with a security firm. She wasn’t a dummy when she realised that this company had some shady dealings. She learnt more and more that something was just ‘not right’, but the company paid well.

She then got dropped into the dark side of the business when she was told to fix a faulty alarm system. Her first on-site job, she didn’t refuse, and was met with her supervisors, dressed in night… burgulary gear. They were even armed.

She was told very tersely to suit up, and that her skills better be on par. She didn’t fight, fearing she might lose her job, carefully getting the little clips and doodads and gizmos working. She recognised a lot of the equipment, and knew how to use it. Still, disarming a live system so that it wouldn’t go off was very tricky. She was drenched in sweat after five minutes, the system bypassed and her superiors waltzing into the building to steal documentation.

She was told to do the same. She was still shaken up by having to disarm security, but did as ordered. Squeezing through tight spaces, taking what she could… and trying to make things look as neat as possible when she left.

The next week was stressful for her, she felt on edge, like everyone was going to rat her out. She couldn’t handle it. She came back, re-disarmed the system, and put all the documentation back as best as she could, hoping that nobody missed it. She agonised for hours to get it right, guessing where she could to get things perfect… then escaped, cleaning up after herself.

Her work found out, and fired her. She was ready for that, what she wasn’t ready for was when they sent her a job offer with higher pay. She reluctantly accepted. She got in without an interview, instead, starting with a briefing of sorts. They knew that she had returned the documents, but what they were impressed with was how the company never knew what hit them… and never found out.

From there, she worked on the other side of the law a bit more. Her job started to become more solo missions, get in, get out, copy, return, leave no trace. She always went in with a team, but she ended up being put first due to her small frame and her skills in rock-climbing, she could scale many of the walls and disarm systems, or escape detection from some of the sensors.

She has a father, a mother, a brother and loves the colour orange. She's energetic and outdoorsy.
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