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Sun Dec 03, 2017 11:55 pm by SgtSarros
New players who want to join the RPG can join us at , and joining the channel #fantasy-ooc

If you do not have your own IRC client you can go to and click chat now. to go to for their IRC client.

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 Daisy Gaeriel

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Posts : 16
Join date : 2017-09-21
Age : 40

PostSubject: Daisy Gaeriel   Wed Jun 27, 2018 8:00 pm

Name: Daisy Gaeriel
Sex: Female
Species: Human
Height: 5'1"
Weight: 100 lbs
Age: 28 (Birthday: November 11th, 1989)
Hair Color: Auburn
Eye Color: Green
Skin Color: Peach
Personality: Temperamental, especially when her friends and loved ones are threatened.
Weakness: Water/Ice magic, her temper
Profession: Weaponsmith, although she doesn't technically have a job yet
Weapons: Three short swords, Skyburst, Emerald Dusk and Solar Wind
Armor: Leather armor


Skills: Swordsmanship, Weaponsmith, Stealth



Cost: 5MP
Uses: Psyche
Description: Does damage equal to casters Psyche -2CS. Agility to dodge.

Cost: 10MP
Uses: Psyche
Description: Does damage equal to casters Psyche -1CS. Agility to dodge.

Cost: 15MP
Uses: Psyche
Description: Does damage equal to casters Psyche. Agility to dodge.

Extinguish Flame
Cost: 5MP
Uses: None unless resisted, then Psyche
Description: Caster gestures at a object on fire, no larger then a tree. The fire is extinguished. This will not remove damage or burns done from the flame previous to the spell being cast but prevents any further damage.

Read The Ashes
Cost: 5MP
Uses: None unless resisted, then Reasoning
Description: Allows one to detect if a recent fire was natural causes or magical, and also how long ago it occured. If it is a magical fire, there is also a chance to identify who caused it. Chance increases as caster's max circle is higher then who started the fire. At circle 4, this spells MP cost becomes 0.

Control Fire
Cost: 10MP
Uses: Psyche
Description: Can alter the path of a fire. At lower circles this can be used to twist flames into various shapes for entertainment purposes. It can also be used to keep a room safe inside a house or building, and at higher ranks can even affect the path of a forest fire. There must be something burnable in the path you direct the fire ( you cannot, for example, tell a fire to march into the ocean ). You can also change the color of the fire ( cosmetic effect only ).

Protection from Fire
Cost: 10MP
Uses: Psyche
Description: Grants the target Excellent protection from fire spells. Lasts 1 round on white, two rounds on green, three rounds on yellow.


Fighting: Remarkable
Agility: Good
Strength: Typical
Endurance: Good

Reasoning: Excellent
Intuition: Excellent
Psyche: Remarkable

Hit Points: 56
Mana: 70

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