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Sun Dec 03, 2017 11:55 pm by SgtSarros
New players who want to join the RPG can join us at , and joining the channel #fantasy-ooc

If you do not have your own IRC client you can go to and click chat now. to go to for their IRC client.

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 Mary, IDF Leader and Weather Witch

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Posts : 169
Join date : 2017-09-20

PostSubject: Mary, IDF Leader and Weather Witch   Thu Jun 14, 2018 9:10 am

Name: Mary

Sex: Female

Species: Human

Height: 4'6

Weight: 70lb

Age: 17 ( Birthday May 1'st  1996)

Age in appearance: 14

Hair Color: White

Eyes: Emerald Green

Skin Color: Peach

Personality: Shy, Quiet

Weakness: Crowded places, being without family

Profession: High School

Weapons: Kunai and a Dagger made by Ethan

Armor: Severely dislikes the feel of armor, but does own leather chest armor and full length leather as well.

Items: Medallion, Telepathic Fox

Skills: Student, Artist


Fighting: Good

Agility: Good

Strength: Poor

Endurance: Good

Reasoning: Poor

Intuition: Excellent

Psyche: Typical ( Good magic ability )

HP: 34

SP: 32

MP: 30

Flight Speed: Good

Spells / Special Abilities:

Cost: 5MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche -2CS in hp.

Cost: 10MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche -1CS in hp or 10hp, whichever is greater.

Cost: 15MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche in hp or 20hp, whichever is greater.

Weather Control - Excellent. Full details of this ability will be added eventually, but it does give her the following abilities:

Flight - Good speed, or Typical with one other person. The person need not be holding onto her as the winds will take them, but it is easier for her if they are. Costs 1SP/ minute, 2 if taking someone with her.

Snowballs - Can create snow or ice balls for play of combat. Costs 1sp per snowball, can summon two at a time and throw same turn with no action penalty. Does Typical Cold damage.

Lightning - Can fire a bolt of lightning from both hands at the opponent. 5sp to do Good damage, or 10sp to do Excellent damage.


Mary was born with the ability to control the weather. She had no idea about it until one day she was getting attacked by some bullies and she accidently made a bolt of lightning crash the ground right in front of her, scaring the bullies off.

After that, she had fun with her powers. She was very powerful but she could do minor things like make it stop raining long enough for recess or make a small gust of wind to clean leaves off an area. It was enough though to get the attention of a group known as the Magekian Group.

The group captured Mary's parents and found out the secret safewords for a driver to pick up Mary from school, informing them that the child was a danger to the world if she couldn't be controlled. After, they collected Mary, and brought her to the base under false pretenses, when she realizes she was being led away form home she tried to fight back but the Magekians had a power blocker in the vehicle, and she was easily subdued.

The next few years of Mary's existence are unknown to her. She was mind controlled by the Magekians and used as needed in various duties, helping her hone her magical abilities by pushing her to the state of exhaustion whenever they could. Eventually they used her and a couple others who could affect the weather to try to freeze over Fantasy Island so that they would surrender to the Magekians and become part of their group. However, Mary and the others were rescued and the plan foiled.

Without being able to find any way to take her home, Mary was adopted by Hinoe and her family, going to school on the island. The Magekians have made many attempts to get 'their property' back, causing much grief for Mary. In addition, someone she trusted turned her over to Target-X for experimentation, but she was able to escape. Due to these actions however, she does not trust many and has become somewhat mentally and emotionally unstable.

One of Mary's few links to keep her sane is connected to an angel by the name of Uriel and his familiar, Ice. Her caring for him becomes almost obsessive at times, wanting to do anything and everything to keep him at her side and to love her, no matter what it takes. This often does more harm to the relationship then good, and Ice frequently has to keep her from going too far.
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