Name: Clare
Sex: Female
Species: Claymore [Defined as Altered Human]
Height: 5'7”
Weight: 130 lbs
Age: 20's ( March 16th )
Age in appearance: 20's
Hair Color: Blonde
Eye Color: Silver [Gold when Yoma are present.]
Skin Color: Flesh-tone White
Personality: Clare like all Claymore, is cold and aloof. She also has an amazing amount of willpower. She also tends to be reckless and shows remorse when others sacrifice for her.
Weakness: Blind desire to learn by herself, and kill Priscilla. Odd devotion to putting herself in danger before anyone else.
Profession: Claymore
Weapons: A large Claymore
Armor: Claymore Combat Armor
Items: Yoma Power hiding pills
Skills: Reconnaissance, Negotiator, Interrogation, Leadership, Weapons Specialist
Picture:
Stats: Clare originally is the weakest of the ranked claymores from the organization. She is ranked 47th before she goes rouge and unlocks her hidden powers and talents. By the time she reaches Priscilla she's arguably the strongest claymore ever filling in the shoes of the one that took her in previously. [Teresa]
Fighting: Incredible
Agility: Incredible
Strength: Excellent
Endurance: Remarkable
Reasoning: Excellent
Intuition: Excellent / Remarkable vs Yoma
Psyche: Remarkable
Notes: Yoma = Demon
By releasing yoma power clare can boost certain stats at the cost of others.
Fighting, Agility, Strength, and Endurance go up.
Reasoning, Intuition, and Psycho go down.
A Claymore may become an awakened being by using too much of their Yoma power.
An awakened being is an evil creature devoted to destruction and is slated for death by the organization, also those that reach their limit without turning into an awakened often take their life or have it taken before they transform. It is however possible to come back from an awakening for a short time after it happens while they still have their humanity.
There are different levels of Awakening.
10%: Alters Eyes; become slotted and Yellow.
30%: Increases Muscle Mass
50%: Increases Muscle Mass++ and veins show.
80%: Appearance changes to Yoma.
100%- This is clares awakened being form and can lead to her becoming evil if she looses control, she has demonstrated that she can come back from using this form. However its harder without help from others.
Movement speed chart. [Theoretical]
Normal: Typical
Yoma 10%: Typical but extreme duration
Yoma 30%: Good
Yoma 50%: Excellent
Yoma 80%: [transformed legs] Remarkable
Yoma 100%: Awakened Form Incredible
Yoma level CS effects
0 - 10 - 30 : No effect to CS
50: +1cs Agility -1cs Psyche
80: +1cs Fighting -1cs Reasoning + 50% mods carry over
100: +2cs Agility +1cs Fighting +1cs Endurance, -2cs Psyche, -1cs Reasoning, -1cs/+- 0cs Intuition. Clare does not loose her bonus against Yoma. Modifications INDEPENDENT of other levels.
Reconaissance - Used by scouts to gather information about the area ahead. Grants +1 CS to intuition and +1CS to agility for stealth and avoidance of detection.
Negotiator - +1 CS to reasoning
Interrogation - +1CS to reasoning
Leadership - Expert at leading groups of people into situations. Can in certain situations apply a +1CS to others in a skill he or she has for a limited time.
Weapons Specialist - +1 CS to Fighting or Agility, covers all weapons. Counts as two skills.