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Sun Dec 03, 2017 11:55 pm by SgtSarros
New players who want to join the RPG can join us at irc.esper.net , and joining the channel #fantasy-ooc

If you do not have your own IRC client you can go to www.esper.net and click chat now. to go to mibbit.com for their IRC client.

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 Axel Radley

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Packie
Member
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Posts : 14
Join date : 2017-09-21

PostSubject: Axel Radley   Sat Sep 30, 2017 9:46 am

Name: Axel Radley
Sex: Male
Species: Human
Height: 5'9"
Weight: 160 lbs
Age: 24
Hair Color: Black
Eye Color: Blue
Skin Color: Lightly tanned
Personality: Axel is a man who goes with the flow, and has been since the day he was born. He doesn't like to be a killjoy, and enjoys most everything he possibly can. Not afraid to take a chance now and again, Axel can be pretty easygoing, and easy enough to get along with. At times he can easily be seen as aloof. He can't stand people who are uptight.
Weakness: A really sweet ride. (Meaning a car or a motorcycle, pervert. =P)
Profession: Police Officer
Weapons: Standard-issue police handgun
Armor: Enchanted Kevlar Armor - Provides Typical protection against physical attacks. This increase to good vs ranged, and excellent vs bullets. Poor protection vs magic.
Items: Motorcycle Gear
Skills: Law Enforcement, Driving, Cooking
Picture:


Stats:
Fighting: Excellent
Agility: Excellent
Strength: Good
Endurance: Good

Reasoning: Remarkable
Intuition: Remarkable ( Incredible while investigating an area for clues )
Psyche: Excellent

HP: 60
SP: 70 ( Regains 2SP / combat round )
MP: 80

Armor Value:
Enchanted Kevlar - Typical Resistance vs Physical, Good ranged, Excellent Bullets, Poor Magic

Biography: Axel's was indeed a childhood filled with carelessness, preferring the outside running-amok over the sitting down and doing homework. The mild-mannered C-student was, for the most part, run-of-the-mill and average. However, tragedy was swift to strike, and in his freshman year of high school he had one day returned home to see his home surrounded by yellow police tape. His aunt and uncle were quick to pick him up and take him elsewhere. It wasn't until a few days later when he had asked many times, that they finally broke the news of the double murder.

The next few days were very rough on Axel, and he did all he could to keep in touch with his old friends. The fact was he was now in a new neighborhood, and practically had to start over. It wasn't long before he began to take interest in the field of criminal justice, and in a matter of years he graduated from UCLA with a degree in it, cum laude.

Only a week after he got his hands on his diploma, Axel received a letter in the mail from the NYPD. They offered him a job as a detective, and Axel immediately booked a flight for New York. Quick to settle living arrangements, he went out of his way to settle into a place fairly close to the beach, an apartment, in essence.

His efforts against Target X while he was off-duty as well as his excellent track record in the wake of the personnel overhaul at Hell's Kitchen earned him a plance in the ranks of SHIELD. One day, however, he was giving chase to a suspect when he stumbled upon a portal to Fantasy Island.

-Abilities-

Disarm
Cost: 5 SP
Uses: Fighting
Effect: Deals strength -2CS damage. Removes 1 weapon from the target.

Restraint & Control
Cost: 5 SP per round
Uses: Fighting
Effect: Target is dealt strength -2CS damage per round. Target is grappled; can break grapple on his/her turn with a strength-vs-strength check. Target must also at least roll a color equal to or greater than R&C's original roll. (If original roll is green, a green strength check is needed to break the grapple, etc. However a red grapple can still be broken with a yellow strength check. )
Special Considerations:
1. As this is a continuous action ability, SP is not regained while someone is actively restrained.

-Magic-

Cure
Cost: 5MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche -2CS in hp or 6hp, whichever is greater.

Cura
Cost: 10MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche -1CS in hp or 10hp, whichever is greater.

Curaga
Cost: 15MP
Uses: Psyche on learning, none otherwise.
Description: Heals an amount equal to Psyche in hp or 20hp, whichever is greater.

Fire
Cost: 5MP
Uses: Psyche
Description: Does damage equal to casters Psyche -2CS. Agility to dodge.
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